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Detailed rules:
- no "major" glitches (clipping through walls, keeping permanent stat potions, etc.)
- no tricking guild checks via animal transformation
- no infinite XP loops (e.g. beat up and loot Wasili and keep giving him old coins)
- no buying a sheep (or else you could buy and kill them infinitely)
- finite unintended tricks are ok (e.g. buying back Lehmar's book)
- skeleton mages must not spawn any skeletons as those are infinite
- triggers on Irdorath are limited, so they can be fully used
- no interaction with anyone in the death points (e.g. Pedro when he gets put behind a big rock in a cave once you deliver Garond's letter)
- no interaction with living NPCs that should only ever exist as corpses by avoiding triggers
- no experience from yourself by being killed by a summoned creature or beaten up by a party member
- original Gothic 2 1.3x (Classic mods are not 100% accurate, I didn't test if an unpatched version allows more XP)
- no guildless chapter 2
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Q. What's max level?
A. Guess :)
Q. WTF marvin
A. I only check if monsters are still alive and reload afterwards.
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